When he eats the Dash Pepper he will be able to run at a fast speed for a limited time, helping Mario overcome obstacles that would have been impossible for him and Yoshi in a normal state, such as steep inclines and vertical walls. Like in Super Mario World, when Yoshi eats special food, he will change colors and gain new abilities. Yoshi can also attack enemies by grabbing them and shooting them at other enemies. As he did in Super Mario World, Yoshi will serve as Mario's main method of transportation, using his long and sticky tongue to help Mario access new areas. While he was playable in Super Mario Sunshine, Super Mario Galaxy 2 is the first 3D game in which Yoshi will be used extensively for platforming purposes. The biggest addition to the 3D formula, however, is Yoshi. ![]() In some stages, players will use the Wii Remote pointer to navigate Mario through various gravitational orbs. Players will move Mario with the Nunchuk's analog stick, while a shake of the Wii Remote will make him perform a spin attack. In terms of control, Galaxy 2 will feature a scheme similar to the original. A dragon boss character chasing Mario around the planet was seen in the newest trailer, and Bowser Jr.'s robot walkers will return to threaten Mario once more. Players will have to use gravity to access new areas of a planet and try to avoid obstacles, often caused by these sudden gravitational changes.īosses will also play a big role in Mario's galactic adventure. Gravity will once again contribute to Mario's challenges. There's even a planet featuring giant enemies and platforms, similar to Giant Land from Super Mario Bros. Some of these include a planet shaped like Mario's head, while another had ghostly Mario clones following Mario. Based on the recent media, the planets will retain their charm and creativity while offering players the challenge 3D Mario games are known for. The more stars you collect the more levels are unlocked, eventually leading to the climatic final battle with Bowser. ![]() These planets will offer various degrees of challenge, many of them involving gravity and flight as part of their obstacles. Mario's main objective is to collect stars by visiting various planets. ![]() The overall gameplay remains the same as in past 3D Mario titles. And based on the recent Nintendo Media Summit information, it looks to continue that tradition in a grand manner. At last year's E3 press conference Nintendo announced the follow up, Super Mario Galaxy 2, the first-ever direct sequel to a 3D Mario game. The first Super Mario Galaxy, released in November 2007, became one of the most well received titles of the year due to its gameplay design, Wii controls, soundtrack, and graphics.
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